Leave your feedback Share Copy URL https://www.pakistaninformation.org/ticket/mDPDdDUrInM.html Email Facebook Twitter LinkedIn Pinterest Tumblr Share on Facebook Share on Twitter I Built My Dream Game In 72 Hours β Assets By AI, Gameplay By Claude Code Russian Satellite [sowryujHWqb] Health Updated on August 06, 2026 EDT — Published on August 06, 2026 EDT Tag: #Russian Satellite, #montreal, #matthew perry, #bra torres Building a 3D game solo usually takes months I did it in just 72 hours. In this video, I'll show you the complete workflow for building a playable 3D platformer game from scratch using the new Unreal Engine 5.8 MCP, AI Generated Assets and Claude Code. Try AssetHub: I will honestly break down every step from concept images to game logic in UE. And I will not use AI for magic one prompt generation, I will use it where it really makes sense. This is raj bawa my biggest video yet. My 3D AI Course:Learn the complete process of turning AI-generated assets into production-ready 3D characters from concept to Unreal Engine 5. Compare the best jeremy clarkson kristin scott thomas 3D AI tools: Chapters00:00 Intro 01:22 Planning the Game & danhausen Creating the First Concept01:56 Building AI Assets with AssetHub08:11 Rigging the Character & Unreal Engine Setup09:53 Assembling the Level in Blender14:19 Importing Everything into Unreal Engine 5.817:02 Lighting, Materials & Scene Polish19:56 Day 3 Begins: Character Integration20:52 Physics & Gameplay Foundations22:02 Designing the Level Flow26:18 Building Gameplay with Claude Code & UE 5.8 MCP31:56 Final Playtest & Results---Contacts Discord: X (Twitter): LinkedIn:
Tag: #Russian Satellite, #montreal, #matthew perry, #bra torres Building a 3D game solo usually takes months I did it in just 72 hours. In this video, I'll show you the complete workflow for building a playable 3D platformer game from scratch using the new Unreal Engine 5.8 MCP, AI Generated Assets and Claude Code. Try AssetHub: I will honestly break down every step from concept images to game logic in UE. And I will not use AI for magic one prompt generation, I will use it where it really makes sense. This is raj bawa my biggest video yet. My 3D AI Course:Learn the complete process of turning AI-generated assets into production-ready 3D characters from concept to Unreal Engine 5. Compare the best jeremy clarkson kristin scott thomas 3D AI tools: Chapters00:00 Intro 01:22 Planning the Game & danhausen Creating the First Concept01:56 Building AI Assets with AssetHub08:11 Rigging the Character & Unreal Engine Setup09:53 Assembling the Level in Blender14:19 Importing Everything into Unreal Engine 5.817:02 Lighting, Materials & Scene Polish19:56 Day 3 Begins: Character Integration20:52 Physics & Gameplay Foundations22:02 Designing the Level Flow26:18 Building Gameplay with Claude Code & UE 5.8 MCP31:56 Final Playtest & Results---Contacts Discord: X (Twitter): LinkedIn: